
Experience Design
Designing the arrival, the passage, and the pause — for museums, exhibitions, and public rooms where a visitor's body reads the space before words do.
Open the chapter→Lokanshu Jain — Experience Designer
Digital products and physical environments, held together by research, storytelling, interaction and quiet strategy.
A screen and a room are the same problem in different materials. Both ask where attention goes — and what it leaves behind.
I work at that seam. Business ambitions, human friction and technical grain arrive together; my part is to slow them down until they read as one gesture.
Read the longer note →Each chapter opens onto a set of works. Turn one to walk through it.

Designing the arrival, the passage, and the pause — for museums, exhibitions, and public rooms where a visitor's body reads the space before words do.
Open the chapter→
Field research, service blueprints, and the small strategies that follow — the quiet half of the practice, done in notebooks before anything is drawn.
Open the chapter→
End-to-end product work for teams operating at high cognitive load — clinical, operational, and research tools designed to disappear into the hand.
Open the chapter→The arc of a practice that began on screens and slowly moved into space.
Design Trainee
Co-Founder & Design Consultant
Master of Design (PG)
UX Designer
Experience Design Professional
Bachelor's in Business Administration (BBA)
Interfaces and rooms are the same discipline in different materials. Both shape behaviour, perception, and feeling. My work lives between them.
For conversations around museums, exhibitions, projection, digital products and the quiet spaces between — write to me.